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    <title>minori: include/core/filesystem.h history</title>
    <description>include/core/filesystem.h revision history</description>
    <item>
    <title>*: fix build on mac os x</title>
    <link>https://hg.paper.us.eu.org/minori/log/e561b7542b7b/include/core/filesystem.h</link>
    <description><![CDATA[*: fix build on mac os x]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#112;&#97;&#112;&#101;&#114;&#64;&#116;&#102;&#108;&#99;&#46;&#117;&#115;&#62;</author>
    <pubDate>Mon, 19 Jan 2026 20:50:40 -0500</pubDate>
</item>
<item>
    <title>*: clang-format</title>
    <link>https://hg.paper.us.eu.org/minori/log/963047512d34/include/core/filesystem.h</link>
    <description><![CDATA[*: clang-format]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#112;&#97;&#112;&#101;&#114;&#64;&#116;&#102;&#108;&#99;&#46;&#117;&#115;&#62;</author>
    <pubDate>Fri, 07 Nov 2025 07:16:15 -0500</pubDate>
</item>
<item>
    <title>filesystem: implement filesystem watcher</title>
    <link>https://hg.paper.us.eu.org/minori/log/0265e125f680/include/core/filesystem.h</link>
    <description><![CDATA[filesystem: implement filesystem watcher<br/>
<br/>
I also ported the library code to use it as well. Once we implement<br/>
proper directory watching on Windows (and maybe others) this will<br/>
be fairly useful :)]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#112;&#97;&#112;&#101;&#114;&#64;&#116;&#102;&#108;&#99;&#46;&#117;&#115;&#62;</author>
    <pubDate>Thu, 06 Nov 2025 03:16:55 -0500</pubDate>
</item>
<item>
    <title>*: clang-format</title>
    <link>https://hg.paper.us.eu.org/minori/log/5eaafed6c10b/include/core/filesystem.h</link>
    <description><![CDATA[*: clang-format]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#112;&#97;&#112;&#101;&#114;&#64;&#116;&#102;&#108;&#99;&#46;&#117;&#115;&#62;</author>
    <pubDate>Wed, 05 Nov 2025 12:59:46 -0500</pubDate>
</item>
<item>
    <title>anime: add poster cache</title>
    <link>https://hg.paper.us.eu.org/minori/log/5912dafc6e28/include/core/filesystem.h</link>
    <description><![CDATA[anime: add poster cache<br/>
<br/>
:)]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#112;&#97;&#112;&#101;&#114;&#64;&#116;&#102;&#108;&#99;&#46;&#117;&#115;&#62;</author>
    <pubDate>Wed, 05 Nov 2025 12:50:35 -0500</pubDate>
</item>
<item>
    <title>*: clang-format all the things</title>
    <link>https://hg.paper.us.eu.org/minori/log/47c9f8502269/include/core/filesystem.h</link>
    <description><![CDATA[*: clang-format all the things<br/>
<br/>
I've edited the formatting a bit. Now pointer asterisks (and reference<br/>
ampersands) are on the variable instead of the type, as well as having<br/>
newlines for function braces (but nothing else)]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#112;&#97;&#112;&#101;&#114;&#64;&#116;&#102;&#108;&#99;&#46;&#117;&#115;&#62;</author>
    <pubDate>Fri, 25 Jul 2025 10:16:02 -0400</pubDate>
</item>
<item>
    <title>include: make header guards more sane</title>
    <link>https://hg.paper.us.eu.org/minori/log/3ec7804abf17/include/core/filesystem.h</link>
    <description><![CDATA[include: make header guards more sane<br/>
<br/>
The C++ standard[1] says:<br/>
	Each identifier that contains a double underscore __ or<br/>
	begins with an underscore followed by an uppercase letter<br/>
	is reserved to the implementation for any use.<br/>
<br/>
[1]: https://timsong-cpp.github.io/cppwp/n4659/lex.name#3.1]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#112;&#97;&#112;&#101;&#114;&#64;&#112;&#97;&#112;&#101;&#114;&#46;&#117;&#115;&#46;&#101;&#117;&#46;&#111;&#114;&#103;&#62;</author>
    <pubDate>Wed, 03 Apr 2024 20:04:28 -0400</pubDate>
</item>
<item>
    <title>*: HUUUGE changes</title>
    <link>https://hg.paper.us.eu.org/minori/log/862d0d8619f6/include/core/filesystem.h</link>
    <description><![CDATA[*: HUUUGE changes<br/>
<br/>
animia has been renamed to animone, so instead of thinking of a<br/>
health condition, you think of a beautiful flower :)<br/>
<br/>
I've also edited some of the code for animone, but I have no idea<br/>
if it even works or not because I don't have a mac or windows<br/>
machine lying around. whoops!<br/>
<br/>
... anyway, all of the changes divergent from Anisthesia are now<br/>
licensed under BSD. it's possible that I could even rewrite most<br/>
of the code to where I don't even have to keep the MIT license,<br/>
but that's thinking too far into the future<br/>
<br/>
I've been slacking off on implementing the anime seasons page,<br/>
mostly out of laziness. I think I'd have to create another db file<br/>
specifically for the seasons<br/>
<br/>
anyway, this code is being pushed *primarily* because the hard drive<br/>
it's on is failing! yay :)]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#112;&#97;&#112;&#101;&#114;&#64;&#112;&#97;&#112;&#101;&#114;&#46;&#117;&#115;&#46;&#101;&#117;&#46;&#111;&#114;&#103;&#62;</author>
    <pubDate>Mon, 01 Apr 2024 02:43:44 -0400</pubDate>
</item>
<item>
    <title>torrents: implement download button</title>
    <link>https://hg.paper.us.eu.org/minori/log/2f5a9247e501/include/core/filesystem.h</link>
    <description><![CDATA[torrents: implement download button<br/>
<br/>
erg]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#112;&#97;&#112;&#101;&#114;&#64;&#112;&#97;&#112;&#101;&#114;&#46;&#117;&#115;&#46;&#101;&#117;&#46;&#111;&#114;&#103;&#62;</author>
    <pubDate>Sat, 13 Jan 2024 09:42:02 -0500</pubDate>
</item>
<item>
    <title>filesystem: move to using std::filesystem after C++17 switch</title>
    <link>https://hg.paper.us.eu.org/minori/log/0a458cb26ff4/include/core/filesystem.h</link>
    <description><![CDATA[filesystem: move to using std::filesystem after C++17 switch<br/>
<br/>
old compilers will croak compiling this, but it's not like we<br/>
*really* need to support them (they probably croak compiling<br/>
Qt as well)]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#109;&#114;&#112;&#97;&#112;&#101;&#114;&#115;&#111;&#110;&#105;&#99;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Thu, 09 Nov 2023 18:01:56 -0500</pubDate>
</item>
<item>
    <title>*: another huge megacommit, SORRY</title>
    <link>https://hg.paper.us.eu.org/minori/log/39521c47c7a3/include/core/filesystem.h</link>
    <description><![CDATA[*: another huge megacommit, SORRY<br/>
<br/>
The torrents page works a lot better now<br/>
Added the edit option to the anime list right click menu<br/>
Vectorized currently playing files<br/>
Available player and extensions are now loaded at runtime<br/>
 from files in (dotpath)/players.json and (dotpath)/extensions.json<br/>
 These paths are not permanent and will likely be moved to<br/>
 (dotpath)/recognition<br/>
...<br/>
...<br/>
...]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#109;&#114;&#112;&#97;&#112;&#101;&#114;&#115;&#111;&#110;&#105;&#99;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Tue, 07 Nov 2023 23:40:54 -0500</pubDate>
</item>
<item>
    <title>*: fix many clang warnings</title>
    <link>https://hg.paper.us.eu.org/minori/log/3d2decf093bb/include/core/filesystem.h</link>
    <description><![CDATA[*: fix many clang warnings]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#109;&#114;&#112;&#97;&#112;&#101;&#114;&#115;&#111;&#110;&#105;&#99;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Sun, 01 Oct 2023 06:39:47 -0400</pubDate>
</item>
<item>
    <title>core/fs: finish class-ification of paths</title>
    <link>https://hg.paper.us.eu.org/minori/log/327568ad9be9/include/core/filesystem.h</link>
    <description><![CDATA[core/fs: finish class-ification of paths]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#109;&#114;&#112;&#97;&#112;&#101;&#114;&#115;&#111;&#110;&#105;&#99;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Fri, 29 Sep 2023 15:52:31 -0400</pubDate>
</item>
<item>
    <title>filesystem: add basename and stem functions</title>
    <link>https://hg.paper.us.eu.org/minori/log/327e9a5c72f1/include/core/filesystem.h</link>
    <description><![CDATA[filesystem: add basename and stem functions]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#109;&#114;&#112;&#97;&#112;&#101;&#114;&#115;&#111;&#110;&#105;&#99;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Thu, 28 Sep 2023 13:45:45 -0400</pubDate>
</item>
<item>
    <title>filesystem: split config path into dotpath and config, add anime db path</title>
    <link>https://hg.paper.us.eu.org/minori/log/4b05bc7668eb/include/core/filesystem.h</link>
    <description><![CDATA[filesystem: split config path into dotpath and config, add anime db path<br/>
<br/>
EVENTUALLY I'll get around to saving the anime db and list...]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#109;&#114;&#112;&#97;&#112;&#101;&#114;&#115;&#111;&#110;&#105;&#99;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Fri, 22 Sep 2023 15:21:55 -0400</pubDate>
</item>
<item>
    <title>*: mass update</title>
    <link>https://hg.paper.us.eu.org/minori/log/2743011a6042/include/core/filesystem.h</link>
    <description><![CDATA[*: mass update<br/>
<br/>
formatted all source files, converted ALL instances of setStyleSheet() to<br/>
palettes and fonts (stylesheets suck), and I changed the clang-format file because<br/>
it wasn't working on my laptop for some reason.]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#109;&#114;&#112;&#97;&#112;&#101;&#114;&#115;&#111;&#110;&#105;&#99;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Thu, 21 Sep 2023 15:17:47 -0400</pubDate>
</item>
<item>
    <title>*: use C++11 standard</title>
    <link>https://hg.paper.us.eu.org/minori/log/fc1bf97c528b/include/core/filesystem.h</link>
    <description><![CDATA[*: use C++11 standard<br/>
<br/>
I've been meaning to do this for a while, but I didn't want to reimplement<br/>
<br/>
the filesystem code. Now we are on C++11 and most compilers from the past 5 centuries should support this now]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#109;&#114;&#112;&#97;&#112;&#101;&#114;&#115;&#111;&#110;&#105;&#99;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Sun, 17 Sep 2023 06:14:30 -0400</pubDate>
</item>
<item>
    <title>INCOMPLETE: megacommit :)</title>
    <link>https://hg.paper.us.eu.org/minori/log/5c0397762b53/include/core/filesystem.h</link>
    <description><![CDATA[INCOMPLETE: megacommit :)]]></description>
    <author>&#80;&#97;&#112;&#101;&#114;&#32;&#60;&#109;&#114;&#112;&#97;&#112;&#101;&#114;&#115;&#111;&#110;&#105;&#99;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Sun, 10 Sep 2023 03:59:16 -0400</pubDate>
</item>

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