#ifndef ANIMONE_ANIMONE_TYPES_H_
#define ANIMONE_ANIMONE_TYPES_H_

/* define this as unsigned long (DWORD) on win32 so we
 * don't force the user to include <windows.h> or <IntBase.h> */
#ifdef _WIN32
#	include <cstdint>

namespace animone::internal {
using pid_t = std::uint32_t;
}
#else
/* <sys/types.h> shouldn't be that big, right? */
#	include <sys/types.h>
namespace animone::internal {
using pid_t = ::pid_t;
}
#endif

#endif // ANIMONE_ANIMONE_TYPES_H_
